I said Before i will say Again We need a Skip Port Button or Feature i have now had a Ship Stuck in a Port for 24 hours and i have messaged the person who has seen it each time but will not advance the ship come on sort this out.
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You know, it's Christmas Eve and I should be doing a zillion other things. But these ships are just too much fun! :D My daughter bought the blue ship and dispatched it. I was the first on her roster, my hubby is second, and her sister is third. Everyone on my own roster is active except #30, so it should sail through the first twenty-nine before the week is out. Well, here's hoping anyway.
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Sorry for the delay to get back to you but I had to complete loading some containers. Yes, it takes fuel when you dispatch your ship, I sent my Yellow ship with 4 containers and I used 2,400 fuel, so 600 per container. That is the only information I have up know, as we are all learning about the new Ships. :) |
Cargo Ship Dispatched
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Once the Ship is Dispatched, the Mayor will assign an itinerary to that Ship consisting of the 30 most recently-active neighbours you have. Each of those neighbours will have a Port. Your Ship will visit the Port of your most recently-active neighbour first, and the Port of your least recently-active neighbour last. |
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You are very welcome :) |
Cargo Ship Dispatched
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The ports are not selected as they should be to the most active neighbors: Once the Ship is Dispatched, the Mayor will assign an itinerary to that Ship consisting of the 30 most recently-active neighbours you have. Each of those neighbours will have a Port. Your Ship will visit the Port of your most recently-active neighbour first, and the Port of your least recently-active neighbour last. The Ship will remain on each Port until the neighbour work on it by Loading it with products using the Seaport Manager tool. So that means my ship will not advance |
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The most recently active neighbor means the neighbor who is just playing by the time you are sending your ship. Raul has posted the following in his notes for the New Release: Post-Release Updates - December 23, 7:30PM - We are currently working on improving the way the neighbour ports are selected to built the itinerary for the ship, so it includes neighbours more familiar to you, even when others have visited the game more recently. - Notice that if you suspect a neighbour in the ship itinerary has not been active recently, you can go to the 'My Neighbours' tab, find that neighbour and confirm the last visit there. |
Timer to include cargo ships?
First of all, thanks! The cargo ships are fun and interesting and I'm sure that a few changes will occur here and there but they are quite good as a first release. Seven is quite a few to click on individually, and it would be nice to have some chart like the trains have in the timer tool. Honestly only a suggestion as a way to help forgetful people like me to remember which is doing what :) I only have one out and already worrying about trying to keep up with 7!! lol.
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In connection with the Cargo ships, it looks like i got a ship in my port and then when i go in to look there is nothing, so i don't know if it is there or not and if it is if i am really helping people.
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That happens currently if you are their neighbor but they aren't your neighbor. In that case they are loaded and moved on to next port. |
Dispatched Cargo Ship
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Cargo Ships
I've seen a couple of my neighbors post that they're not going to work any ships that come to their ports. They're also not going to get any ships. I'd like to get some ships but if people feel like this we need a way to bypass those neighbors who do not wish to participate. These folks have been good, long-time neighbors in every other respect, so it's not fair to have to remove them as neighbors because of this. I also think we should be able to help friends who are not our neighbors, if we are their neighbors.
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The funny thing is, my daughter's ship is the only one I've gotten so far. It makes sense. I was online in another browser when she sent it. But you'd think with how much I've been logged in today, I'd be somewhere near the top of my other neighbors. I can only think their ships are stuck at someone's port who's busy doing Christmassy stuff, like I should be doing. :o |
currently I have a Yellow Cargo ship with 10 containers at Port 15 and a Pink Cargo Ship with 3 containers at Port 2, and have been explaining to all my friends that they don't need to buy ships and spend the time to prepare containers if they don't want to.. but if they don't help by clicking on the blue buttons in the Seaport Manager, then my ship will be stuck on their farm and unable to progress.. most are finding it easy to do once they understand how quick and simple the process is..
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My hubby had a neighbor who send a ship in his port, so I helped him to load it, then he asked a question I haven't been able to fine, probably missing it. When we load a ship in our port for the neighbor, do we get anything from the mayor too? Merry Christmas.
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I not sure if this is a issue when i am working my friends ship i click on buttons the window comes up it tells me 1hr 32m when i close the window it stops the work am i doing it wrong
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never mind figured it out
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And does an unattended ship stay in that neighbor's port for one day, or for the entire time before it's due?? |
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I would love to answer your question definatively, but I have not loaded any ships in my port yet. I can say that I don't think you do. They only way you get any goods is to buy a ship yourself and send it out. |
so far i'm not having any luck with the ships my first ship is stuck on the first port....my second one is stuck on the first port on someone who isn't even on my friend list, so is not my neighbor....so i will wait patiently for the developers to fix this problem....i really enjoy the game.....
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just want to add... the person who buys the ship, spends up to 10 hours of their time preparing the containers ( does ALL THE HARD WORK) reaps the reward of their labor when the ship returns, hopefully after a successful voyage.. Now, the people who get a ship in their port to load, spend about 5 seconds loading it to send it on.. isn't helping your neighbor a big enough reward for so little effort, :) ducking my head now to avoid the rocks thrown.. LOL
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At least I finally got to help someone. I guess! LOL |
my cargo ship has visited 18 ports successfully so far, and here is some info on the products each container is carrying so far..
Ore, Rocks and Minerals 154,715 Factory Ingredients Container 6,921 Food Container 9,615 Crops, Fruit and Flowers 4,645 Metal Sheets 3,479 Liquid Factory Ingredients 2,409 Lumbers and Logs 2,557 Textile Rolls and Yarns 2,295 Fish and Shellfish 2,038 Animal Products 142 The ship will return in 5 days or after collecting from the remaining 12 ports. |
Ok, time to for me to weigh in. First of all, to all the Developers. Awesome job on the ships. Its great to have a challenge.
Today it took me about 8 hrs to get 10 containers ready. I would start a container, leave the computer, come back later and click o the next container. Total time I spent getting my first ship out to sea was about 10 minutes. NOT 10 hrs like a lot of people are saying it takes them. As far as a ship sitting at a neighbors port and that nrighbor not working it? Drop that neighbor if its not working for you. If i have a neighbor who work my crops and doesn't move my ship, then i have a choice to make. |
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I agree with BamaMike. As things stand now, there are just too many ways a ship can get hung up, with no option to help move it along. It's costly to send containers out, 'n if there isn't any chance of getting something back because the ship is stuck on a port early in the process, then I can see where this feature will soon sink to the ocean bottom, with or without the captain. |
I wont be doing mine until options change. I did all 10 containers and mine are stuck on the first port. This person is on vacation but she also plays alot and wont do ships. As it stands now my ship will always be stuck on port one. I hope Raul comes up with different options as I do like the ships.
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My ship, like so many others is stalled for two days in #2 port. Think I said from the start I won't participate if I have to nag my neighbors. Guess I'm done until we have some choice of ports.
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Please could you allow the preparation of containers to be 'queued' .. even queuing 4 at a time would be a great help?
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how do u access the ship manager?
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Currently each ship has a different itinerary depending on who has just opened the game when you dispatch your ship, but as the Devs are working on it...... |
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Simply click on your ship to prepare, dispatch, check it's itinerary then unload it To advance your neighbour's ships, open your yellow tool box, the Seaport Manager is in the left hand column. (Both your Toolbox and the Seaport Manager currrently show a red circle if there are ships in your port). Open it then click on your neighbours ship, click Enter Ship, then click Load Products until it says 100% and disappears. |
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Merry Christmas to all.
Thanks Devs for the ships. Not complaining here, but just registering a problem I have with them. I am regularly getting a notification on my toolbox that there are ships waiting in my port, click the Seaport Manager and it says there are no ships waiting! Also, a friend messaged me yesterday asking me to send her ship on, I went to do it and it was not in my port. I told her this and she then messaged me back and said that according to her log, I had sent it on! I understand there will be glitches, but guess the devs need to know of them to be able to sort them. I realise it is holidays and certainly do NOT expect things to get sorted at the moment :) |
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