Quote:
Originally Posted by VousDeux
With regards to the server time out issue...I was on a friends farm this morning, not to harvest, not to plow, but just watering flowers. I noticed that a couple of flowers had been missed somehow, so I went back to click them again. Instead of the usual messages either saying +2 or "flowers can only be watered once..." it just said "saving." After clicking these flowers three times I was timed out from the server. So, it had nothing to do with how fast, how slow, or how accurate I was clicking.
I realize that this "saving" function and the server time out message must be part of the solution to the complaints of people losing coins and XP while working. However my problem with this solution is that when you click the green tick to acknowledge this time out it kicks you out of the job.
I've found that I can work around this by using the green plug to disconnect from the mainframe, then use the red plug to reconnect to the mainframe. Once I have returned to online mode I click like I'm going to rename the farm...then when I acknowledge that I can only rename my own farm, the server time out dialog is gone and I can continue to work.
If the server time out is a necessary evil, why not fix it so that the green tick doesn't kick you off of the job? Why not just have it disconnect from the mainframe, and reconnect to the mainframe so we can keep working?
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No. This is not new. I posted about it, but was deleted after redirect to a thread about SAVING. It is not about SAVING. It is about watering flowers.
What I've discovered is the 'saving' message appears if the coins have not been paid for the last watered batch. They HAVE moved the coin count to the water square instead of the avatar, and that helps see if it is paying. But this is nothing new at all.
*** Fewer and fewer people are giving feedback. I think we've lost interest. This is the third attempt at an obviously flawed concept. imo