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  #173  
Old Feb 16 2012, 04:44 PM
twosmiths twosmiths is offline
 
Join Date: Sep 08 2009
Posts: 17
Default "Quest"ion:

I, too, am confused by the new quests. For the most part I haven't had too many problems, but the big sticky for me are these new lifelines, which are chosen FOR us and may not necessarily be helpful towards quest completion.

For example: My friend needed a chicken to complete a quest, but she doesn't have the semi. Chicken is a gift item, so she opted to use the lifeline, to be able to receive the chicken as a gift, but she got the scythe as her lifeline instead. She had already harvested all the crops she needed for her chicken burger, so this quest is now over for her, as chickens can't be harvested and her lifeline option has been used. What kind of a lifeline is that?

I am wondering about the "trade" option. I completed all the steps I needed to make a saddle, but don't own the FC factory that actually makes them. I opted to use the lifeline to see if I could trade for one. The lifeline I got was the gift option. Saddles cannot be gifted, so I'm stuck. I then worked a friend's factories, hoping that I could use a saddle from that, but it didn't work. Can I go to market and try to trade something for a saddle, with the gift lifeline, or do I need the trade lifeline for that? If I do, why didn't I have the opportunity to choose the lifeline I need?

Please post clear instructions for these lifeline options so that players will know how and when to use them. It appears they are as random as the quests, and so, for many, won't be lifelines at all. What is the point?