
Mar 28 2013, 06:32 PM
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Join Date: Sep 09 2009
Location: Farm country....Missouri, USA
Posts: 169
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Quote:
Originally Posted by Zeeky Banutski
As usual, I love the new release - especially the "store all", "load all" & (hopefully soon) "start all" buttons.
I do have a suggestion though - it would be nice to have a "harvest all" button (for harvesting our animals). Also, when you're chopping trees, harvesting flowers, harvesting fruit, fishing, or "harvesting" animals (if we can't get a "harvest all" button), how about adding a feature similar to what happens you get hired by a neighbor to harvest their crops/trees/flowers? You know, only those farms that have product on them will illuminate - that tells you which farms need attention without having to travel to all of them to figure it out. I don't know about anyone else, but now that I have 18 farms - and not each farm has a full load of trees, flowers, fish, animals, fruit, etc., - it's way too difficult to try & remember which farms to go to when performing a specific task.
Normally, I'd put this in the suggestion box, but it seemed better here since it's "tied to" the "store/load/start all" buttons that were just implemented.
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I've added a w (water) f (flowers) and/or t (trees) to my farm names so when I hire, I know what's on each farm.
My farm 1 now has "wft Farm 1" that tells me it has all 3 on it for hiring. Might try it
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