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Old Jul 17 2016, 01:33 PM
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Taz D Taz D is offline
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Quote:
Originally Posted by farmerKBW View Post
My oil pumps are working constantly - I have crude coming out at all times, non-stop, so there's never a time when I'm not making crude. When I'm doing quests, the same is true for petrochemical - I start batches when I see I need them for a quest, but I also have batches going at all times. The quest wasn't picking up on ANY petrochemical batches I produced, particularly the ones I started at the time the quest started. So then it didn't pick up on the turpentine I made from those petrochemical barrels, either. It pretty much didn't pick up on anything I did with those facilities. By the time I requested the gifts, I had produced 3 batches of petrochemical, and at least one of turpentine. I also had already produced rubber sheets, but those were from ingredients I had before the quest, and the quest doesn't count those, I just liked to have them ready.

So, I was doing things in order, the quest wasn't picking up on them, and even when I got the gift of the items - by that time my facilities already produced them fresh for that quest - the quest didn't recognize them. I had to abandon that quest anyhow, it didn't show me all of the facilities that I needed, and the next to last one was an FC fac, so I just gave up. But it was consistently failing to pick up on those things -- and I did figure out why after a while: it wanted me to set things to go in my other refinery, not the one I was using. I don't know why it mattered, but when I tried starting a batch of petrochemicals in my second refinery, then the quest picked that up. I don't think it should matter which one I was using, they're the same thing. I was using the one on my default farm, which is also where I put all of my facs that I used for quests.

I started everything when the quest started, but what good are the lifelines if they don't advance the quest faster than if we didn't use them? None of it's making sense to me, so I just quit doing it. I play this game for fun, and the quests have been too frustrating. I mean, the one quest, I couldn't even request ingredients per the lifeline because the request wouldn't pop up, when I have a lifeline that lets me get materials from working for them on farms and in facilities I don't always get those materials - even though my facs are already working on those items - and I'm constantly buying new facilities. It's just too much confusion and frustration for 1 or 2 FC a week.
Hi BKW,
The key is in your last paragraph. You can't start all the steps production as soon as you start the quest. You have to first start the crude oil production in the oil pump at the time you start the quest. Then you have to wait the 3 hours for that to complete. After you have a green check in the crude oil, then you can start a batch of petrochemical. That step takes 6 hours, so you can't start the turpentine until you have a green check in the petrochemical. When the petrochemical has completed with the green check then you can start a batch of turpentine. That is what I mean by doing the steps in order.
How does the gift lifeline help speed things up? If you request the ingredients for each step as we previously said, then you can accept those individually in the correct order of the steps one at a time (do not use the store all) and you can complete all those steps quickly rather than waiting the long times.
Please note that if you have started a step (time showing), then the gift will not work because you already started the step in your own facility.
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