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  #1  
Old Feb 19 2011, 09:23 PM
1fritz 1fritz is offline
 
Join Date: Sep 06 2009
Posts: 448
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Quote:
Originally Posted by Grumpa View Post
When I go to storage the Kidney Beans are having a problem loading.

Is it just me or are others having the same problem?


I've noticed that the kidney beans have trouble loading

Fritz
  #2  
Old Feb 19 2011, 11:34 PM
borcharl borcharl is offline
 
Join Date: Dec 30 2009
Posts: 7
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Quote:
Originally Posted by Grumpa View Post
When I go to storage the Kidney Beans are having a problem loading.

Is it just me or are others having the same problem?
Mine are taking 3 retries before loading.
  #3  
Old Feb 20 2011, 04:40 PM
dianedrayson dianedrayson is offline
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Join Date: Jul 17 2010
Location: near Oxford, UK
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Quote:
Originally Posted by earlgray View Post
4. Start 30 batches - a big improvement, but I don't know where you came up with the number 30. I'd prefer +50 or +100, or better yet, + whatever number is the maximum you can make.
I agree that a max button would be great, but in the meantime, +30 sounds sensible to me in terms of maths. It divides sensibly into the production levels we had. Anyone who likes factors (like I do) will see that the 30 is the best factor to have in view of existing numbers.
  #4  
Old Feb 20 2011, 05:38 PM
KayGee KayGee is offline
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Join Date: Mar 06 2010
Posts: 88
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Quote:
Originally Posted by dianedrayson View Post
I agree that a max button would be great, but in the meantime, +30 sounds sensible to me in terms of maths. It divides sensibly into the production levels we had. Anyone who likes factors (like I do) will see that the 30 is the best factor to have in view of existing numbers.
I'm a "factor" person too and I agree with the +30. Also, I for one do like the option of adding in increments, because I don't grow enough ingredients to max out every facility every time. A max button would be a nice option for those who do that...but this just goes to show that everyone plays the game differently, and that the devs could release something every DAY and someone would have a "better" way - lol. Thanks for a great game.
  #5  
Old Feb 22 2011, 07:37 PM
bob07 bob07 is offline
 
Join Date: Jul 01 2009
Posts: 36
Default Toolbox stays open too long

When you click on the toolbox and expand and choose your tool, the box seems to stay open for quite a while. I don't remember having to wait to use the tool chosen until the box clears.
Very minor issue, thanks for all you do
  #6  
Old Feb 19 2011, 12:45 PM
jewelsbyrose@aol.com jewelsbyrose@aol.com is offline
 
Join Date: Jul 03 2010
Posts: 19
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I love all the new stuff, but is it possible to have a salt mine, as I can never get enough salt. I have 54 neighbors and send out gifts twice a day and get only about 5 back, so obviously the gift sending isn't working. Would love to either buy salt or mine it. Think about it.
  #7  
Old Feb 19 2011, 06:00 PM
beegy beegy is offline
 
Join Date: Nov 03 2009
Location: Pikeville, Kentucky
Posts: 37
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I second the salt mine
  #8  
Old Feb 19 2011, 08:44 PM
Grumpa Grumpa is offline
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Originally Posted by beegy View Post
I second the salt mine
A salt mine would be great.

also let us have out neighbors work it.

nothing like sending your neighbors to work in the salt mine is there.
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  #9  
Old Feb 19 2011, 09:20 PM
Ilsewdm Ilsewdm is offline
 
Join Date: Oct 24 2010
Posts: 47
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I have the same problem. Before I harvested the first kidney beans, storage loaded instantaneously for me. Now it tells me that it's loading kidney beans and goes through all 3 retries before it finally loads. Everything else is already loaded while the beans are still trying.
  #10  
Old Feb 20 2011, 02:00 AM
snakpak snakpak is offline
 
Join Date: Jul 23 2009
Location: australia
Posts: 58
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ty ty ty
love all the new things and appreciate all you do for us
just a small query
any idea when a new farm will be available (I'm using 5 just for trees, fish, facilities and flowers) I need wore for room for crops now. lol ty ty ty
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