#1
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New Release -- October 26th, 2012
See Known Issues and Post Release Changes at the end of this post. Last changes released at Nov 13th, 1:00PM EST.
Hi There, We just released a new version of the game with the following features and bug fixes: 1. Halloween Items (2 weeks ago) and 4 new Fences (Straw, Bamboo, Golden and Grapevine). 2. 32 x 32 Farm Expansions for farms 1 - 5: Here are the prices -> 4,000,000,000 Coins or 30 FarmCash. 3. Extra Box/Product when Hiring Strangers from the Marketplace: To increase work availability in the marketplace we have decided to reward those who hire strangers (not a Buddy or neighbour) in the Marketplace. That is to say, if you go to the Marketplace to hire others you will receive an extra product (regular non-large box, fruits, flower, log or fish) in your storage for each product harvested. This will help employers having more products to load their facilities. 4. 8x8 tools: Harvester, Seeder, Plower, Harvest-Plow Combine and Harvest-Plant Combine are now available in 8x8 mode, this will allow you to perform farming operations over 64 fields at a time, almost twice as with 6x6 tools. 5. Dim Out Non Relevant Items for Tools: This is a new preference in the Preference Window. Whenever you select a tool, items that are not relevant to that tool will be dimmed out so that you can have easier access to the items that you're actually going to work on. For example when you select the harvest tool you will only see harvestable items. When you select the fishing rod you will only see water items with grown fish on them. This will work when you are farming on your farms or other people farms. 6. Minigames Prizes: When you play any of the 7 minigames you will now have the chance to win coins and ingredients based on your performance. You will be able to earn up to a certain amount of coins and ingredient daily, that amount will increase as you move up your FarmTown level. Users on level 200 or higher will be able to make 1,000,000 coins in Practice mode and another 1,000,000 in multiplayer mode for each Minigame. 7. Random pop-up dialogs to Tend farms removed: People on higher levels (greater than 50) will not see any more random dialogs popping up about your neighbour farms needing tend, these dialogs are not very helpful anymore for advanced users and gets in the way. 8. Hide Items Faster: When you Hide items individually using the 'Hide' menu option the confirmation popup that shows up will now appear only once per session. 9. Zoo Supplies Factory (Coins): Produces Zoo Supplies. Reptile Tree Tortoise Playpen Animal Control Pole Camel Riding Saddle Binocular Food Dispenser Monkey Food Hippo Food 10. Seaquarium Supplies Factory (FC): Produces Seaquarium Supplies. Fish Tank Decor Fish Tank Treat Reward Container Water Valve Algae Cleaner Marine Stretcher Wavemaker Underwater Helmet New products on other facilities: Seal Food, Dolphin Food and Killer Whale Food in the Frozen Food Factory 11. Zoo (coins): This is a Service Facility that can be stocked with the products below: Curry Comb Bottle Mounted Vaccinator Reptile Tree Tortoise Playpen Animal Control Pole Camel Riding Saddle Binocular Food Dispenser Monkey Food Hippo Food 12. Seaquarium (FC): This is a Service Facility that can be stocked with the products below: Seals Food Dolphins Food Killer Whales Food Fish Tank Decor Fish Tank Treat Reward Container Water Valve Algae Cleaner Marine Stretcher Wavemaker Underwater Helmet Enjoy! --Raul Post Release Updates - Nov 1st, 23:30PM EST - Minigames Prizes - Bug showing seassonal decorations in Store when using Search Bar fixed Post Release Updates - Nov 5th, 5:00PM EST - Show/Hide Seassonal items working again - Thanksgiving Items Post Release Updates - Nov 8th, 3:20PM EST - Fixes for the slowing issues when using multi-tools and the hiding Seasonal items bug Post Release Updates - Nov 9th, 6:00PM EST - More fixes about some seasonal decorations not hiding correctly Post Release Updates - Nov 13th, 1:00PM EST - The bug about some flowers missing from the store is now fixed Known Issues - None Last edited by Raul; Nov 13 2012 at 01:10 PM. |
#2
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Woo hoo, the new release is out, now off to check it out.
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#3
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We need the train boost, and a faster GE Diesel locomotive.
now to check out the rest, but not sure i like killing of seals, dolphins, and killer wales. don't like seeing them enslaved either. |
#4
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oh I so wante the 8 X 8 tools...need to save
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my farms are the names of the Greek Alphabet. farming since March 24 2009 |
#5
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When I'm signed in here the posting rules at the bottom left of this page say I may not post new threads. Does anyone know why that is?
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#6
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Good day all - I love the new release - so pleased about no &. no more irritating pop up to clean someones farm.
Thanks you Devs of Slaskey - once again you have outdone yourselves.
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http://apps.facebook.com/farmtown/pl...5464&farm_ix=0 |
#7
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thanks ♥ great
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Reclamos del juego, support hacer click AQUI Si necesitan Limpiar la Memoria del Juego, haga clicAQUI ♥¸.•*♥Majestuosa's TDPFT♥*¸.•*♥' ♥¸.•*♥Mi Angel del Amor¡¡TDPFT♥*¸.•*♥ 3 de octubre de 2009 inicio juego en Farm Town Y ME ENAMORE DEL JUEGO♥♥ TODO POR FARM TOW |
#8
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New stuff Just in time for the weekend too! Thanks
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#9
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32X32 farms, 8X8 tools, gee kinda guessed that would happen, but where's the Boost?
I almost just said Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, Ha, but I didn't. However, I will say thanks
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http://apps.facebook.com/farmtown/pl...6311&farm_ix=Y |
#10
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OH MY...
32 X 32 FARMS... I can see it now... we first have farms 1-5 when farm #17 is released, farms 6-10 will be expandable when farm #18 is released, farms 11-15 will be expandable when farm #19 is released, farms 16-19 will be expandable and then farm 20, like #16 ( immediately expandable to 30x30) will be released with a max size of 32x32 In the year 2016, when farm 32 is released, the max size will probably be 50x50... lol.... bring it on.
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http://apps.slashkey.com/farmtown/pl...8992&farm_ix=Y http://apps.slashkey.com/farmtown/pl...6743&farm_ix=Y Come visit... comments welcome. |
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