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  #1  
Old Jan 22 2013, 12:23 AM
weedville weedville is offline
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love all the new features , however though it might be a glitch about the produce faster button on the animal sheds it is not a bad idea to have a boost feature for the animal sheds like they do the train . Over all love the dim hide update
  #2  
Old Jan 22 2013, 05:08 AM
kazwitch kazwitch is offline
 
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my green manure spreader does not work when will this be put right please?
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Old Jan 22 2013, 06:11 AM
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marymarcel marymarcel is offline
 
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Originally Posted by kazwitch View Post
my green manure spreader does not work when will this be put right please?
Hi, this is a known issue and devs are working on it.
  #4  
Old Jan 22 2013, 10:45 AM
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JW2009 JW2009 is offline
 
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where is the fc for quests promised 1 year ago ?
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  #5  
Old Jan 22 2013, 11:14 AM
beegy beegy is offline
 
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where is the fc for quests promised 1 year ago ?

I have been wondering the same thing.
  #6  
Old Jan 22 2013, 05:14 PM
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GarrettHillBabe GarrettHillBabe is offline
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Originally Posted by beegy View Post
I have been wondering the same thing.
I've been told it's not a promise but a maybe.....so I take it as MAYBE we'll see it happen and MAYBE we won't....Personally? I seriously doubt we ever will....(for completing Quests)

As to the glitches, I'm planning a long vacation from FT and a very long one from purchasing FC. Why? Tired of clearing ALL cache at least 2x each BEFORE attempting to work my farms only to have in middle of planting or loading facilities (MANY of which are FC items) being timed out. OR that wonderful FREEZE screen....OR the other wonderful plant first 64 of a crop and FREEZE! Oh ya, lovely fun, right? Perhaps when I get back from my vacation it'll all be fixed?

Sure I understand the first days after a new release NOT to attempt to work as servers are loaded. My troubles have been ongoing for well over a month now. I DO NOT LAYER at all!
I DO NOT HAVE HUGE FARMS LOADED DOWN WITH TREES, BUILDINGS, or ANIMALS.

The updates are wonderful, love the dim feature, the farm 17 we were able to purchase last upgrade, love it all. AND It would break my heart to ever pile those adorable well designed buildings on top of each other as I've seen done. Had to make a list of farmers who's farms I so enjoy seeing when I work facilities for them. Not on my list means I can turn off everything including buildings and be able to get those farms to load faster if at all.
Raul whoever makes the buildings deserves a raise! Simply so full of detail, so perfect. Thank you for this.

Happy Farming you all!!! May send you a post card or 2 of my "vacation".
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  #7  
Old Jan 22 2013, 11:35 AM
karenbooysens karenbooysens is offline
 
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Now i am confused. Is it a glitch that we can post the animal buildings or is it a glitch that it goes to non ingredients after we helped with our neighbours buildings?
  #8  
Old Jan 22 2013, 12:04 PM
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maggiel29 maggiel29 is offline
 
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Originally Posted by karenbooysens View Post
Now i am confused. Is it a glitch that we can post the animal buildings or is it a glitch that it goes to non ingredients after we helped with our neighbours buildings?
Both. Its being worked on - there is an extra post at the end of Rauls announcement on page 1.
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  #9  
Old Jan 22 2013, 12:08 PM
Farmgirl1706 Farmgirl1706 is offline
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Ok the animal facilities thing is weird.......it only produces more coops and barns and so on not like animal products. It doesnt appear to interfer with the ones on the farms and harvesting animal goods but we cant like take them out of harvest storage to avoid selling them or place them. Is the making of more animal buildings a glitch?
  #10  
Old Jan 22 2013, 12:42 PM
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dnana dnana is offline
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Quote:
Originally Posted by Farmgirl1706 View Post
Ok the animal facilities thing is weird.......it only produces more coops and barns and so on not like animal products. It doesnt appear to interfer with the ones on the farms and harvesting animal goods but we cant like take them out of harvest storage to avoid selling them or place them. Is the making of more animal buildings a glitch?
yes, as it states many times in this thread, it is a glitch and they are working on it. What you see when you try to sell in the market are ghosts, they do not affect your original buildings at all, go ahead and sell your non-ingredients as you normally would. The 'produce faster' button in the barns does nothing. Hang in there, it will soon be sorted.
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