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#1
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[color="DarkGreen"]Please stop by for a complimentary cuppa & tasty pastry! (Level 1119, farming since August 2009) Visit 's Farm ![]() DB:W20, MPS:C20 |
#2
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Post-Release Info - June 12th, 11:46PM
Quote from update- The last release (at 10:10PM) included a bug that grayed out all the harvesters in the toolbox, unfortunately the developer working on that area is on vacation returning next Monday. As this is a critical bug, we decided to revert the game to the previous version, this means that all the bugs that were fixed on the 10:10PM release are now back. We estimate everything should go back to normal sometime next Monday. ~*~*~*~*~*~*~*~* Ha, ha, ha, ha.... Thanks for the latest update (umm, I think ![]() But no, seriously, I am grateful for all of the changes that you are attempting to make. I find some of them to be amazingly helpful in playing the game. And I am especially grateful for your keeping us, the users up to date with the changes which are being made, and that you are aware of the problems which still need to be fixed. This way we can just wait patiently until you've had a chance to help us! ![]() Many thanks for all of your work, and by the way, the game is running much better for me, since you've updated your servers, or whatever hardware upgrades that you have made. Thank you ...
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~Raenie ![]() Google Chrome Windows 11, 64-bit Farm Link: https://apps.slashkey.com/farmtown/p...m_id=791579540 |
#3
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I've noticed that since yesterdays (Tuesday) update, when you have farm(s) to work on a nieghbours farm, these are no longer highlighted and the ones with no work appear for example: Neighbour has 35 farms, 2 are private and 29 have work. The 2 private farms dont show as expected but the 4 with no work show. Any idea
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#4
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I moved your post to the new release thread as this pertains to this release. Please read thew first post of this thread as that problem is listed and has not been corrected yet.
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Taz Dubh Glais Estates Please come visit me on my farms (underlined link above) and if you see me say hi! I do ask that you not send me in-game messages for any problems other than forum login issues, as I can only help with those from my farm. Post your problem or question here in the forums and we will gladly help you to solve it as quickly as we can. |
#5
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just a totally random thing.. i notice there is no bar above my farm telling me there was a new release, like there has been. did we decide to do away with that? or...?? i find it helpful, so was really just wondering. also, thanks for putting my harvesters back. lol
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#6
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Thank you Raul and team for another great release! Thank you also for working so hard to keep this game fun! Love all the new things so far and looking forward to the facilities and new farm! I always like the two part release!
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https://apps.slashkey.com/farmtown/p..._id=1702967255 |
#7
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There seems to be something wrong with the facility chains manager. I was just trying to do the green linked facilities and everything has gone blank when a box opens up. I have put it here in case it is something to do with the upgrade issues.
Just for your information: Since doing this post I went back and checked again and the same thing happened again. It starts with information in the boxes but as you try to import products it starts flashing and going funny and then all the boxes you bring up are totally blank Last edited by Lara; Jun 13 2018 at 07:13 PM. |
#8
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I just did my facility chains importing and exporting and did not see that. Please try clearing your memcache (link below), then when the page of unsetting text opens close that as it is done. If your farm is open close it. Then reopen and try again. https://apps.facebook.com/farmtown/p...lear_memcached
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Taz Dubh Glais Estates Please come visit me on my farms (underlined link above) and if you see me say hi! I do ask that you not send me in-game messages for any problems other than forum login issues, as I can only help with those from my farm. Post your problem or question here in the forums and we will gladly help you to solve it as quickly as we can. |
#9
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#10
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I am curious, the new facility information grid is spot on with the animal buildings and is absolutely correct with the service buildings. The most notable discrepancy for my particular statitics is that on my farms 3 and 4 there are 5 each of the golden factories workable. Are the developers including the train engines as workable? According to my data sheets, I only have workable goods on farms 5 and 6. Again just curious, as the accountant in me likes everything to come out even. I am waiting for clarification or dispute before tallying any further. I placed this under new release because no other thread referred to the new facility information. If you need to move it, please let me know where to follow your response.
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https://apps.slashkey.com/farmtown/p...0646&farm_ix=Y Farming Since July 25, 2009 USER ID number 537090646 |
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tools missing |
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