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New Release -- December 23rd, 2010
Hi There,
We just released a new version of the game with the following features and bug fixes. 1. New Animals and Hills (Coins): 5 new animals on the gift page and 4 more animals in the store. Also, 3 different set of Hills now available on the Paths/Ground category: plain grass, tall grass and semi-dry grass. There are also a coupple of Sand Hills at the end. 2. Easy to Return Gifts: When you accept a gift, the confirmation page now have a new section to 'Send a gift back to your friend' to easily return the favor. Notice this section will only be visible if you haven't sent a gift to that friend recently. 3. Fertilizer for Trees (FC): If you already own the *Red* Manure Spreader and you buy the *Orange* Manure Spreader, then every time you fertilize a farm using ANY of them, both, crops and trees will be fertilized. Fertilized trees will produce 2 boxes when harvested and 2 log piles when chopped. Notice you only need to fertilize a farm once, with any of the Spreaders, it doesn't matter which. You can also use the Manure Spreader in the Extended Tool box. If you don't like the highliht effect on crops or trees you can disable it in the Preference window. [UPDATE:] There is no additional consumption of manure, it remains the same as before. 4. Harvest storage increased by 50%. 5. Facility optimization (launched a couple of weeks ago): There should be far less network requests when using your facilities, so working on them should be faster, with less timeouts when you move from one facility to the next or when you start farming after closing a facility. 6. Facility Manager: This is a new tool located on the Extended Toolbox to make it easier to navigate and manage your facilities. For now, you can see all your facilities in the current farm, with summarized information and with the hability to open them and sort them in several ways. In the future we will be adding more functionality to this Manager to make it easier and faster for you to work with them and help friends. 7. Producing Yarn and Rope in the Textile and Spinning Mill: The 'Textile Mill' has been upgraded to 'Textile and Spinning Mill' and will also produce Linen Yarn and Rope from the new Flax crop, and Wool Yarn from Sheep Wool. 8. Knitting and Knotting Mill (FC): Allows you to produce Knitting Clothes and Knotted Products out of the Yarn and Ropes you produce on the Textile and Spinning Mill: Hay Net Hammock Scarf Snow Cap Lace Dress Doily Boots 9. Distillery (Coins): Allows you to produce Spirits and Liqueurs: Vodka Whiskey Brandy Rum Creme de Menthe Farm 8 and new levels comming on the next release. Enjoy! Thanks --Raul Last edited by Raul; Dec 23 2010 at 07:27 PM. |
#2
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Thanks Devs Merry Christmas!!
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#3
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Yippee thankyou
Gotta go make space, now where did i put that bulldozer hahaha |
#4
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Love it Raul! Thanks Merry Christmas!
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#5
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Thank you and a very Merrry Christmas, Devs :-)
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http://apps.facebook.com/farmtown/?f...00000416307651 Visit 's Farm DB:W20, MPS:C20 |
#6
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Thanks , great job...... *sorry kids Daddy's too busy for Christmas this year *
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#7
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Thanks Raul & The devs great release and have a very Merry Christmas
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Need to know about things in Farm Town? Please check out the Game Guide
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#8
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Thanks Raul,
A very wonderful upgrade. |
#9
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Quote:
Thanks Raul and all the devs, good Christmas present!! I was wishing and hoping for another farm, but oh well, maybe for New Year's, lol Love you guys,
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Celina http://apps.facebook.com/farmtown/pl...7131&farm_ix=Y Visit 's Farm DB:W20, MPS:C20 |
#10
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I love number 6 update!
Quote:
A huge THANK YOU from me to you
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https://apps.slashkey.com/farmtown/p...m_id=641381323 Farm Town player since July 12, 2009 In real life, a true blue farmer! |
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